<?xml version="1.0" encoding="UTF-8"?>

<rss version="2.0"
 xmlns:blogChannel="http://backend.userland.com/blogChannelModule"
>

<channel>
<title>ZAM News (full)</title>
<link>http://www.zam.com/</link>
<description>ZAM gaming news rss feed</description>

<item>
<title>DAoC&#x27;s Last Two Expansions Are Now Free [Dark Age of Camelot]</title>
<link>http://www.zam.com/story.html?story=19256</link>
<description>&#x3C;p&#x3E;An early celebration of DAoC&#x27;s 8th birthday came to players today as Mythic Entertainment made the Darkness Rising and Labyrinth of the Minotaur Expansions&#x3C;a href=&#x22;http://camelot.allakhazam.com/Darkness Rising and Labyrinth of the Minotaur Expansions&#x22; target=&#x22;_blank&#x22;&#x3E; free&#x3C;/a&#x3E; to all players:&#x3C;/p&#x3E;
&#x3C;blockquote style=&#x22;text-align: left;&#x22;&#x3E;&#x3C;strong&#x3E;Mythic Entertainment Announces &#x3C;em&#x3E;Dark Age of Camelot&#x3C;/em&#x3E;: &#x3C;em&#x3E;Darkness        Rising&#x3C;/em&#x3E; and&#x3C;em&#x3E; Labyrinth of the Minotaur &#x3C;/em&#x3E;Expansions Now Free&#x3C;/strong&#x3E;
&#x3C;div id=&#x22;story_subheadline&#x22;&#x3E;
&#x3C;p class=&#x22;bwtextaligncenter&#x22;&#x3E;&#x3C;em&#x3E;&#x3C;strong&#x3E;New 14-Day Trial Entices New and Returning Players With Access to        All Five Dark Age of Camelot Expansion Packs&#x3C;/strong&#x3E;&#x3C;/em&#x3E;&#x3C;/p&#x3E;
&#x3C;/div&#x3E;
&#x3C;!-- start story body --&#x3E;
&#x3C;p&#x3E;FAIRFAX, Va.--(&#x3C;a href=&#x22;http://www.businesswire.com/&#x22;&#x3E;BUSINESS WIRE&#x3C;/a&#x3E;)--Mythic Entertainment, an Electronic Arts Inc. (NASDAQ:ERTS) studio,        today announced that &#x3C;em&#x3E;Dark Age of Camelot&#x26;#8482;: Darkness Rising&#x26;#8482; &#x3C;/em&#x3E;and &#x3C;em&#x3E;Labyrinth        of the Minotaur&#x26;#8482;, &#x3C;/em&#x3E;the fourth and fifth retail expansions to the epic        fantasy MMORPG &#x3C;em&#x3E;Dark Age of Camelot&#x3C;/em&#x3E;, are now available at no        charge to all subscribers. Originally launched in 2001, &#x3C;em&#x3E;Dark Age of        Camelot&#x3C;/em&#x3E; remains one of the more popular MMORPGs in the genre&#x26;#8217;s        history and is heralded for introducing the renowned &#x22;Realm vs. Realm&#x26;#8482;&#x22;        gameplay experience.&#x3C;/p&#x3E;
&#x3C;/blockquote&#x3E;&#x3C;a name=&#x22;pause&#x22; title=&#x22;pause&#x22;&#x3E;&#x3C;/a&#x3E;&#x3C;blockquote&#x3E;
&#x3C;p&#x3E;Current subscribers will receive the expansions as part of an automatic        update to their existing game client. For players that are new to &#x3C;em&#x3E;Dark        Age of Camelot,&#x3C;/em&#x3E; or for those interested in returning to the world,        they can download the new 14-day free trial which now features all five        retail expansions, including &#x3C;em&#x3E;Darkness Rising &#x3C;/em&#x3E;and &#x3C;em&#x3E;Labyrinth of        the Minotaur.&#x3C;/em&#x3E; New players can download the &#x3C;em&#x3E;Dark Age of Camelot&#x3C;/em&#x3E; 14-Day free trial here: &#x3C;a href=&#x22;http://cts.businesswire.com/ct/CT?id=smartlink&#x26;amp;url=http%3A%2F%2Fwww.darkageofcamelot.com%2Ftrial&#x26;amp;esheet=6028786&#x26;amp;lan=en_US&#x26;amp;anchor=http%3A%2F%2Fwww.darkageofcamelot.com%2Ftrial&#x26;amp;index=1&#x22; target=&#x22;_blank&#x22;&#x3E;http://www.darkageofcamelot.com/trial&#x3C;/a&#x3E;.&#x3C;/p&#x3E;
&#x3C;p&#x3E;&#x22;The &#x3C;em&#x3E;Dark Age of Camelot&#x3C;/em&#x3E; community has thrived for nearly a        decade and the game has helped transform the MMO landscape with the        introduction of groundbreaking Realm vs. Realm gameplay,&#x22; said Jeff        Hickman, Executive Producer of Mythic Entertainment. &#x22;We could not be        more excited to offer all this entertainment to all current players and        to those interested in returning to the game, as well as to those        looking to experience the game for the first time.&#x22;&#x3C;/p&#x3E;
&#x3C;p&#x3E;In addition, seasoned veterans of &#x3C;em&#x3E;Dark Age of Camelot &#x3C;/em&#x3E;can now        return to Midgard, Hibernia and Albion and play free for a limited time.        The &#x3C;em&#x3E;Come Back To Camelot &#x3C;/em&#x3E;campaign allows former players with        closed accounts for 90 days or more receive 10 days of game-time free        when they update and reactivate their account.&#x3C;/p&#x3E;
&#x3C;p&#x3E;&#x3C;em&#x3E;Darkness Rising, &#x3C;/em&#x3E;released in 2005, introduced Champions of the        Realms to &#x3C;em&#x3E;Camelot,&#x3C;/em&#x3E; which included new weapons, advanced mounts        and expanded Champion levels which allow players to gain new skills and        learn abilities from other classes. &#x3C;em&#x3E;Labyrinth of the Minotaur&#x3C;/em&#x3E;,        released in 2006, introduced the playable Minotaur race and the Mauler        class, as well as the largest dungeon in &#x3C;em&#x3E;Camelot &#x3C;/em&#x3E;history.&#x3C;/p&#x3E;
&#x3C;p&#x3E;For more information about the &#x3C;em&#x3E;Dark Age of Camelot: Darkness Rising &#x3C;/em&#x3E;and&#x3C;em&#x3E; Labyrinth of the Minotaur&#x3C;/em&#x3E;, please visit: &#x3C;a href=&#x22;http://cts.businesswire.com/ct/CT?id=smartlink&#x26;amp;url=http%3A%2F%2Fwww.darkageofcamelot.com%2F&#x26;amp;esheet=6028786&#x26;amp;lan=en_US&#x26;amp;anchor=www.darkageofcamelot.com%2F&#x26;amp;index=2&#x22; target=&#x22;_blank&#x22;&#x3E;www.darkageofcamelot.com/&#x3C;/a&#x3E;.&#x3C;/p&#x3E;
&#x3C;p&#x3E;&#x3C;strong&#x3E;About &#x3C;em&#x3E;Dark Age of Camelot&#x3C;/em&#x3E; &#x26;#174;&#x3C;/strong&#x3E;&#x3C;/p&#x3E;
&#x3C;p&#x3E;Celebrating its eight year anniversary in October 2009, &#x3C;em&#x3E;Dark Age of        Camelot&#x3C;/em&#x3E; is a massively-multiplayer online role-playing game        (&#x22;MMORPG&#x22;) featuring Realm vs. Realm&#x26;#8482; combat, EA Mythic&#x27;s unique take on        Player vs. Player action. In addition, the game features multiple class        and race combinations, a robust trade skill system, and a comprehensive        player Guild system. The world of &#x3C;em&#x3E;Dark Age of Camelot&#x3C;/em&#x3E; features        three Realms at war - Midgard, Hibernia and Albion. Based on the        mythologies of Viking-era Scandinavia, ancient Ireland, and Arthurian        Britain, respectively, the once-peaceful Realms began to battle after        the death of King Arthur. Players quest, fight monsters, form guilds and        eventually gain enough power to defend their Realm from enemies. Since        its release in October 2001, &#x3C;em&#x3E;Dark Age of Camelot&#x3C;/em&#x3E; has received        critical acclaim, including Online Game of the Year by Computer Games        Magazine and Computer Gaming World, and PC Game of the Year by USA Today        and MSNBC. After five years and hundreds of thousands of players, &#x3C;em&#x3E;Dark        Age of Camelot&#x3C;/em&#x3E; has proven to be an enduring success.&#x3C;/p&#x3E;
&#x3C;p&#x3E;&#x3C;strong&#x3E;About Electronic Arts&#x3C;/strong&#x3E;&#x3C;/p&#x3E;
&#x3C;p&#x3E;Electronic Arts Inc. (EA), headquartered in Redwood City, California, is        a leading global interactive entertainment software company. Founded in        1982, the Company develops, publishes, and distributes interactive        software worldwide for video game systems, personal computers, wireless        devices and the Internet. Electronic Arts markets its products under        four brand names: EA&#x3C;sup&#x3E;TM&#x3C;/sup&#x3E;, EA SPORTS&#x3C;sup&#x3E;TM&#x3C;/sup&#x3E;, EA Mobile&#x3C;sup&#x3E;TM&#x3C;/sup&#x3E; and POGO&#x3C;sup&#x3E;TM&#x3C;/sup&#x3E;. In fiscal 2009, EA posted GAAP net revenue of        $4.2 billion and had 31 titles that sold more than one million copies.        EA&#x27;s homepage and online game site is &#x3C;a href=&#x22;http://cts.businesswire.com/ct/CT?id=smartlink&#x26;amp;url=http%3A%2F%2Fwww.ea.com&#x26;amp;esheet=6028786&#x26;amp;lan=en_US&#x26;amp;anchor=www.ea.com&#x26;amp;index=3&#x22; target=&#x22;_blank&#x22;&#x3E;www.ea.com&#x3C;/a&#x3E;.        More information about EA&#x27;s products and full text of press releases can        be found on the Internet at &#x3C;a href=&#x22;http://cts.businesswire.com/ct/CT?id=smartlink&#x26;amp;url=http%3A%2F%2Finfo.ea.com&#x26;amp;esheet=6028786&#x26;amp;lan=en_US&#x26;amp;anchor=http%3A%2F%2Finfo.ea.com&#x26;amp;index=4&#x22; target=&#x22;_blank&#x22;&#x3E;http://info.ea.com&#x3C;/a&#x3E;.&#x3C;/p&#x3E;
&#x3C;p&#x3E;EA, Mythic Entertainment, Dark Age of Camelot, Labyrinth of the        Minotaur, Darkness Rising Public Quests, and Realm vs. Realm are        trademarks or registered trademarks of Electronic Arts Inc. in the U.S.        and/or other countries. All other trademarks are the property of their        respective owners.&#x3C;/p&#x3E;
&#x3C;/blockquote&#x3E;</description>
<pubDate>Thu, 13 Aug 2009 15:00:10 -0000</pubDate>
</item>
<item>
<title>Mythic and BioWare Form New RPG/MMO Group  [Dark Age of Camelot]</title>
<link>http://www.zam.com/story.html?story=18580</link>
<description>&#x3C;p&#x3E;Wow, just wow! &#x3C;a href=&#x22;http://www.camelotherald.com/news/news_article.php?storyid=3877&#x22; target=&#x22;_blank&#x22;&#x3E;Big changes&#x3C;/a&#x3E; going on over at Mythic:&#x3C;/p&#x3E;
&#x3C;p style=&#x22;padding-left: 30px;&#x22;&#x3E;Today we have important news to share with the community. EA is restructuring its RPG and MMO games development into a new group that includes both Mythic and BioWare. This newly formed team will be led by Ray Muzyka, co-founder and General Manager of BioWare. With this change, Ray becomes Group General Manager of the new&#x26;#160; RPG/MMO studio group. BioWare&#x26;#8217;s other co-founder, Greg Zeschuk will become Group Creative Officer for the new RPG/MMO studio group. Rob Denton will step up as General Manager of Mythic and report to Ray. BioWare&#x26;#8217;s studios remain unchanged and continue to report to Ray.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Mark Jacobs, current General Manager of Mythic will leave EA on June 23, 2009. We thank Mark for his contributions at Mythic and wish him the very best going forward. Mark played a major part in the success of Mythic with his contribution as General Manager and Lead Designer of WAR.&#x3C;/p&#x3E;&#x3C;a name=&#x22;pause&#x22; title=&#x22;pause&#x22;&#x3E;&#x3C;/a&#x3E;&#x3C;p style=&#x22;padding-left: 30px;&#x22;&#x3E;Mythic retains a strong team led by Rob who co-founded Mythic in 1995. Rob played a critical role in the development of Dark Age of Camelot. In his previous role as COO, he was responsible for all day-to-day management of the studio including all development, operations, and support.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Please join us in celebrating the union of these two award-winning studios.&#x3C;/p&#x3E;</description>
<pubDate>Wed, 24 Jun 2009 11:14:29 -0000</pubDate>
</item>
<item>
<title>1.98 is now Live  [Dark Age of Camelot]</title>
<link>http://www.zam.com/story.html?story=17907</link>
<description>&#x3C;p&#x3E;&#x3C;a href=&#x22;http://www.camelotherald.com/news/news_article.php?storyid=3847&#x22; target=&#x22;_blank&#x22;&#x3E;Patch 1.98&#x3C;/a&#x3E; is now up and running on the live servers. This patch introduces some major changes for the Warlock class, and some tweaks for Druids, the game UI, maps and Market Explorer&#x27;s. Read on to see all the changes introduced in today&#x27;s patch:&#x3C;/p&#x3E;
&#x3C;p style=&#x22;padding-left: 30px;&#x22;&#x3E;Welcome to Version 1.98!&#x26;#160; In this version we gave detailed attention to Warlocks and made some improvements to our Nature-Specialized Druids.&#x26;#160; Additionally, we have fixed an issue with augmented strength, increased our sever population cap, and delivered a new set of in-game maps.&#x26;#160; There are many more items included with this version that we hope you will enjoy.&#x3C;br /&#x3E;&#x26;#160;&#x3C;br /&#x3E;&#x3C;strong&#x3E;NEW THINGS AND BUG FIXES&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Implemented high resolution maps for all zones.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Maps now show horse, boat, and flight routes.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Added improved textures on various world objects in the game, including signs, road markers, tapestries, and certain trees.&#x3C;/p&#x3E;&#x3C;a name=&#x22;pause&#x22; title=&#x22;pause&#x22;&#x3E;&#x3C;/a&#x3E;&#x3C;p style=&#x22;padding-left: 30px;&#x22;&#x3E;&#x26;#160;- Added a new universal loading screen graphic for the Catacombs, Darkness Rising, and Labyrinth clients.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Added minor improvements to the User Interface.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Updated &#x22;renaming chat tabs&#x22; window to match the rest of the User Interface.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Updated and repaired some issues with certain fonts.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Updated the robe inventory icon to show an actual robe.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Made some minor updates to a number of UI textures.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The server population cap has been raised to 3500 on all servers.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The buttons on the character selection screen have had their spacing and positions adjusted to be more symmetrical and consistent with the character creation screens.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;strong&#x3E;CLASS CHANGES AND FIXES&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;General&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Augmented Strength is now functioning properly again for all classes.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Druids&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The summoned pets in the Nature Specialization line have all had their health increased by 5%. Additionally, the following pets have had their max level when summoned adjusted as follows:&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 32 - Call Greater Nature Bear, Lynx, Wolf, Tree - Pet will summon at 76% of Caster&#x27;s Level.&#x3C;br /&#x3E;Level 43 - Call Elder Nature Bear - Pet will summon at 88% of Caster&#x27;s Level.&#x3C;br /&#x3E;Level 44 - Call Elder Nature Lynx - Pet will summon at 88% of Caster&#x27;s Level.&#x3C;br /&#x3E;Level 45 - Call Elder Nature Wolf, Tree - Pet will summon at 88% of Caster&#x27;s Level.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- A new snare spell has been added to the Nature Specialization line. This spell will not leave snare / root immunity on the target when removed.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 9&#x26;#160; - Grasping Ivy - 2.5s cast / 20s duration / 60s recast - 1500 range - 50% snare (Matter) - 14 power&#x3C;br /&#x3E;Level 19 - Grasping Tendrils - 2.5s cast / 30s duration / 60s recast - 1500 range - 50% snare (Matter) - 20 power&#x3C;br /&#x3E;Level 29 - Grasping Creepers - 2.5s cast / 40s duration / 60s recast - 1500 range, 350 radius - 50% snare (Matter) - 27 power&#x3C;br /&#x3E;Level 39 - Grasping Tangleweed - 2.5s cast / 50s duration / 60s recast - 1500 range, 350 radius - 50% snare (Matter) - 34 power&#x3C;br /&#x3E;Level 49 - Grasping Thornweed - 2.5s cast / 60s duration / 60s recast - 1500 range, 350 radius - 50% snare (Matter) - 40 power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;Warlocks&#x3C;br /&#x3E;&#x3C;br /&#x3E;With 1.98, we are introducing several major changes to the current layout of how warlock spells are organized into their specialization lines. As such, all Warlocks have had all training points refunded, and may visit their trainers to respecialize.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Cursing Specialization:&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Damage (Bolt), Primary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 2 - Lesser Bolt of Ruin - 3.2s cast / 20s recast - 1875 range - 10 damage (Matter) - 8% power&#x3C;br /&#x3E;Level 4 - Greater Bolt of Ruin - 3.2s cast / 20s recast - 1875 range - 30 damage (Matter) - 8% power&#x3C;br /&#x3E;Level 9 - Lesser Bolt of Havoc - 3.2s cast / 20s recast - 1875 range - 59 damage (Matter) - 8% power&#x3C;br /&#x3E;Level 14 - Greater Bolt of Havoc - 3.2s cast / 20s recast - 1875 range - 87 damage (Matter) - 8% power&#x3C;br /&#x3E;Level 17 - Lesser Bolt of Destruction - 3.2s cast / 20s recast - 1875 range - 116 damage (Matter) - 8% power&#x3C;br /&#x3E;Level 20 - Bolt of Destruction - 3.2s cast / 20s recast - 1875 range - 153 damage (Matter) - 8% power&#x3C;br /&#x3E;Level 24 - Greater Bolt of Destruction - 3.2s cast / 20s recast - 1875 range - 202 damage (Matter) - 8% power&#x3C;br /&#x3E;Level 28 - Lesser Bolt of Death - 3.2s cast / 20s recast - 1875 range - 258 damage (Matter) - 8% power&#x3C;br /&#x3E;Level 36 - Bolt of Death - 3.2s cast / 20s recast - 1875 range - 326 damage (Matter) - 8% power&#x3C;br /&#x3E;Level 48 - Greater Bolt of Death - 3.2s cast / 20s recast - 1875 range - 413 damage (Matter) - 8% power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Damage (Direct), Primary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 3 - Curse of Hurt - 4s cast - 1500 range - 20 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 8 - Curse of Pain - 4s cast - 1500 range - 40 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 13 - Curse of Detriment - 4s cast - 1500 range - 59 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 19 - Curse of Ruin - 4s cast - 1500 range - 105 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 23 - Curse of Peril - 4s cast - 1500 range - 140 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 27 - Curse of Devastation - 4s cast - 1500 range - 178 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 35 - Curse of Disaster - 4s cast - 1500 range - 224 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 47 - Curse of Death - 4s cast - 1500 range - 284 damage (Matter) - 7% power&#x3C;br /&#x3E;&#x26;#160;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Damage (Direct) - This is not a primary / secondary spell, and will be affected by Dexterity and Casting Speed bonuses.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 5 - Lesser Twisting Curse - 2.8s cast - 1500 range - 29 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 10 - Twisting Curse Enemy - 2.8s cast - 1500 range - 50 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 15 Lesser Winding Curse Enemy - 2.8s cast - 1500 range - 70 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 21 Winding Curse Enemy - 2.8s cast - 1500 range - 95 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 26 Lesser Wrenching Curse Enemy - 2.8s cast - 1500 range - 116 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 33 Wrenching Curse Enemy - 2.8s cast - 1500 range - 145 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 39 Lesser Warping Curse Enemy - 2.8s cast - 1500 range - 170 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 46 Warping Curse Enemy - 2.8s cast - 1500 range - 199 damage (Matter) - 7% power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Nearsight, Secondary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 12 - Unmake Perception - 12s duration - 1500 range - 20% vision (Matter)&#x3C;br /&#x3E;Level 18 - Unmake Vision - 2min duration - 1500 range - -25% vision (Matter)&#x3C;br /&#x3E;Level 29 - Unmake Seeing - 2min duration - 1500 range - -45% vision (Matter)&#x3C;br /&#x3E;Level 40 - Unmake Sight - 2min duration - 1500 range - -65% vision (Matter)&#x3C;br /&#x3E;&#x26;#160;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Damage (PBAOE), Secondary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 6 - Spell Burst - 350 radius - 38 damage (Matter)&#x3C;br /&#x3E;Level 16 - Spell Bombardment - 350 radius - 111 damage (Matter)&#x3C;br /&#x3E;Level 25 - Spell Blast - 350 radius - 178 damage (Matter)&#x3C;br /&#x3E;Level 31 - Spellbinder&#x27;s Burst - 350 radius - 222 damage (Matter)&#x3C;br /&#x3E;Level 38 - Spellbinder&#x27;s Bombardment - 350 radius - 273 damage (Matter)&#x3C;br /&#x3E;Level 45 - Spellbinder&#x27;s Blast - 350 radius - 325 damage (Matter)&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Primer (Range)&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 1 - Enduring Range - 5s cast / 10s duration - 1750 range - 15% power&#x3C;br /&#x3E;Level 11 - Expanded Range - 4.6s cast / 10s duration - 2000 range - 15% power&#x3C;br /&#x3E;Level 22 - Extended Range - 4.1s cast / 10s duration - 2250 range - 15% power&#x3C;br /&#x3E;Level 32 - Boundless Range - 3.7s cast / 10s duration - 2500 range - 15% power&#x3C;br /&#x3E;Level 42 - Critical Range - 3.3s cast / 10s duration - 2750 range - 15% power&#x3C;br /&#x3E;Level 49 - Perennial Range - 3s cast / 10s duration - 3000 range - 15% power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Chamber&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 7 - Chamber of Destruction - 10s cast - No Bolts&#x3C;br /&#x3E;Level 37 - Chamber of Decimation - 10s cast - No Bolts&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;&#x3C;br /&#x3E;Hexing Specialization:&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Root (Bolt), Primary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 1 - Hexed Clutching Root - 3.2s cast / 8s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E;Level 6 - Hexed Grasping Root - 3.2s cast / 20s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E;Level 11 - Hexed Bonding Root - 3.2s cast / 25s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E;Level 15 - Hexed Webbing Root - 3.2s cast / 30s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E;Level 21 - Hexed Clutching Root - 3.2s cast / 35s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E;Level 25 - Hexed Holding Root - 3.2s cast / 40s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E;Level 31 - Hexed Tangling Root - 3.2s cast / 45s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E;Level 37 - Hexed Tenacious Root - 3.2s cast / 56s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E;Level 47 - Hexed Detaining Root - 3.2s cast / 74s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Lifetap, Primary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 3 - Molding Hex - 4s cast - 1500 range - Bonus: 70% returned / 13 damage (Matter) - 3 power&#x3C;br /&#x3E;Level 8 - Rotting Hex - 4s cast - 1500 range - Bonus: 70% returned / 32 damage (Matter) - 6 power&#x3C;br /&#x3E;Level 14 - Dissolving Hex - 4s cast - 1500 range - Bonus: 70% returned / 55 damage (Matter) - 9 power&#x3C;br /&#x3E;Level 20 - Decaying Hex - 4s cast - 1500 range - Bonus: 70% returned / 79 damage (Matter) - 13 power&#x3C;br /&#x3E;Level 27 - Decomposing Hex - 4s cast - 1500 range - Bonus: 70% returned / 106 damage (Matter) - 17 power&#x3C;br /&#x3E;Level 35 - Polluting Hex - 4s cast - 1500 range - Bonus: 80% returned / 136 damage (Matter) - 22 power&#x3C;br /&#x3E;Level 43 - Corrupting Hex - 4s cast - 1500 range - Bonus: 80% returned / 167 damage (Matter) - 27 power&#x3C;br /&#x3E;Level 50 - Putrifying Hex - 4s cast - 1500 range - Bonus: 90% returned / 194 damage (Matter) - 31 power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Matter Resistance Debuff - This is not a primary / secondary spell, and will be affected by Dexterity and Casting Speed bonuses.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 23 - Malevolent Affliction - 2s cast / 8s duration - 1500 range - 15% Matter Debuff - 6% Power&#x3C;br /&#x3E;Level 34 - Malevolent Pestilence - 2s cast / 8s duration - 1500 range - 30% Matter Debuff - 6% Power&#x3C;br /&#x3E;Level 45 - Malevolent Scourge - 2s cast / 8s duration - 1500 range - 50% Matter Debuff - 6% Power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- DoT, Secondary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 5 - Infernal Sore - 16s duration - 1500 range - 9 damage / pulse (Matter)&#x3C;br /&#x3E;Level 9 - Infernal Eruption - 16s duration - 1500 range - 15 damage / pulse (Matter)&#x3C;br /&#x3E;Level 19 - Infernal Rot - 16s duration - 1500 range - 37 damage / pulse (Matter)&#x3C;br /&#x3E;Level 30 - Infernal Degeneration - 16s duration - 1500 range - 55 damage / pulse (Matter)&#x3C;br /&#x3E;Level 41 - Infernal Infection - 16s duration - 1500 range - 76 damage / pulse (Matter)&#x3C;br /&#x3E;Level 46 - Infernal Erosion - 16s duration - 1500 range - 88 damage / pulse (Matter)&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Snare, Secondary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 4 - Spell of Creeping - 10s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;Level 10 - Spell of Slowness - 15s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;Level 18 - Spell of Languoring - 20s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;Level 26 - Spell of Lumbering - 25s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;Level 33 - Spell of Sluggishness - 30s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;Level 44 - Spell of Crawling - 35s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Primer (Uninterruptable)&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 2 - Steady Cast - 3s cast / 10s duration - 40% of Damage Reduced - 35% power&#x3C;br /&#x3E;Level 12 - Solid Cast - 3s cast / 10s duration - 35% of Damage Reduced - 30% power&#x3C;br /&#x3E;Level 22 - Fixed Cast - 3s cast / 10s duration - 30% of Damage Reduced - 25% power&#x3C;br /&#x3E;Level 29 - Fortified Cast - 3s cast / 10s duration - 25% of Damage Reduced - 20% power&#x3C;br /&#x3E;Level 38 - Anchored Cast - 3s cast / 10s duration - 20% of Damage Reduced - 15% power&#x3C;br /&#x3E;Level 48 - Unshakable Cast - 3s cast / 10s duration - 0% of Damage Reduced - 10% power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Chamber&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 7 - Chamber of Lesser Fate - 10s cast - No Bolts&#x3C;br /&#x3E;Level 37 - Chamber of Greater Fate - 10s cast - Any&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;&#x3C;br /&#x3E;&#x3C;br /&#x3E;Witchcraft Specialization:&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Heal (Bolt), Primary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 4 - Lesser Bolt of Mending - 3.2s cast / 20s recast - 2250 range - 42 health - 9% power&#x3C;br /&#x3E;Level 9 - Bolt of Mending - 3.2s cast / 20s recast - 2250 range - 126 health - 9% power&#x3C;br /&#x3E;Level 15 - Lesser Bolt of Renewal - 3.2s cast / 20s recast - 2250 range - 225 health - 9% power&#x3C;br /&#x3E;Level 21 - Bolt of Renewal - 3.2s cast / 20s recast - 2250 range - 325 health - 9% power&#x3C;br /&#x3E;Level 29 - Lesser Bolt of Healing - 3.2s cast / 20s recast - 2250 range - 458 health - 9% power&#x3C;br /&#x3E;Level 38 - Bolt of Healing - 3.2s cast / 20s recast - 2250 range - 610 health - 9% power&#x3C;br /&#x3E;Level 46 - Greater Bolt of Healing - 3.2s cast / 20s recast - 2250 range - 747 health - 9% power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Heal, Primary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 1 - Spell of Minor Mending - 4s cast - 2000 range - 15 health - 6% power&#x3C;br /&#x3E;Level 6 - Spell of Mending - 4s cast - 2000 range - 53 health - 6% power&#x3C;br /&#x3E;Level 10 - Spell of Greater Mending - 4s cast - 2000 range - 99 health - 6% power&#x3C;br /&#x3E;Level 12 - Spell of Minor Renewal - 4s cast - 2000 range - 121 health - 6% power&#x3C;br /&#x3E;Level 18 - Spell of Renewal - 4s cast - 2000 range - 200 health - 6% power&#x3C;br /&#x3E;Level 22 - Spell of Greater Renewal - 4s cast - 2000 range - 250 health - 6% power&#x3C;br /&#x3E;Level 26 - Spell of Minor Healing - 4s cast - 2000 range - 305 health - 6% power&#x3C;br /&#x3E;Level 35 - Spell of Healing - 4s cast - 2000 range - 415 health - 6% power&#x3C;br /&#x3E;Level 42 - Spell of Greater Healing - 4s cast - 2000 range - 503 health - 6% power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Lifetap, Secondary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 2 - Lesser Beguiled Pain - 1500 range - Bonus: 30% returned / 10 damage (Matter)&#x3C;br /&#x3E;Level 3 - Beguiled Pain - 1500 range - Bonus: 30% returned / 15 damage (Matter)&#x3C;br /&#x3E;Level 8 - Greater Beguiled Pain - 1500 range - Bonus: 30% returned / 34 damage (Matter)&#x3C;br /&#x3E;Level 13 - Lesser Beguiled Injury - 1500 range - Bonus: 30% returned / 56 damage (Matter)&#x3C;br /&#x3E;Level 19 - Beguiled Injury - 1500 range - Bonus: 40% returned / 79 damage (Matter)&#x3C;br /&#x3E;Level 24 - Greater Beguiled Injury - 1500 range - Bonus: 40% returned / 97 damage (Matter)&#x3C;br /&#x3E;Level 33 - Lesser Beguiled Hex - 1500 range - Bonus: 50% returned / 131 damage (Matter)&#x3C;br /&#x3E;Level 43 - Beguiled Hex - 1500 range - Bonus: 60% returned / 168 damage (Matter)&#x3C;br /&#x3E;Level 49 - Greater Beguiled Hex - 1500 range - Bonus: 60% returned / 191 damage (Matter)&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Power Regeneration, Secondary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 25 - Spell of Regeneration -&#x26;#160; 1min duration - 5 power/pulse&#x3C;br /&#x3E;Level 48 - Spell of Power - 1min duration - 20 power/pulse&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Spreadheal, Secondary&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 31 - Charmed Gift of Health - 2000 range - 135 health&#x3C;br /&#x3E;Level 39 - Charmed Boon of Health - 2000 range - 180 health&#x3C;br /&#x3E;Level 47 - Charmed Favor of Health - 2000 range - 225 health&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Primer (Powerless)&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 5 - Pure Cast - 5s cast / 10s duration - 5 power&#x3C;br /&#x3E;Level 17 - Fluent Cast - 4.3s cast / 10s duration - 17 power&#x3C;br /&#x3E;Level 28 - Skillful Cast - 3.7s cast / 10s duration - 28 power&#x3C;br /&#x3E;Level 36 - Artistic Cast - 3.3s cast / 10s duration - 41 power&#x3C;br /&#x3E;Level 41 - Masterful Cast - 3s cast / 10s duration - 28 power&#x3C;br /&#x3E;&#x26;#160;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Chamber&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 7 - Chamber of Restraint - 10s cast - No Bolts&#x3C;br /&#x3E;Level 37 - Chamber of Creation - 10s cast - Any&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;strong&#x3E;CAMELOT CLASSIC WORLD NOTES&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;General&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;-&#x26;#160; Ambient birds can now be seen flying about several towns in all three realms.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;-&#x26;#160; During the evening hours, the ambient birds that fly around various towns in all three realms will be replaced by ambient bats.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;Quests - General&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Due to the hasty departure of the Scholars of the Ancient Ways after Queen Lilith&#x27;s defeat, the following quests from the Doppelganger Invasion can now be turned in to Traurig in Camelot, Oropyehho in Jordheim, or Droevig in Tir na Nog. Please note that these quests can no longer be acquired and so this only applies to players who still have them in their journals but could not turn them in.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;&#x3C;br /&#x3E;Anatomy of an Ancient Foe&#x3C;br /&#x3E;A New Threat in an Old Form&#x3C;br /&#x3E;The Heart of the Matter&#x3C;br /&#x3E;Further Analysis&#x3C;br /&#x3E;Offensive Tactics&#x3C;br /&#x3E;The Dark Princess&#x3C;br /&#x3E;The Demon Queen&#x3C;br /&#x3E;&#x26;#160;&#x3C;br /&#x3E;&#x3C;br /&#x3E;Item Notes&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- (Hibernia) The Abandoned Pants of Amairgen will now correctly display as a leg slot item.&#x3C;br /&#x3E;&#x3C;br /&#x3E;SHROUDED ISLES WORLD NOTES&#x3C;br /&#x3E;&#x3C;br /&#x3E;Dungeons&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Reduced the spawn rate for all monsters leading up the external ramp to Caer Sidi.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Reduced the number of monsters on the external ramp to Caer Sidi&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Adjusted the placement and roaming behavior of all monsters leading up the ramp to Caer Sidi.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Reduced the aggression radius of the blood lich by 50% and the dread lich by 20%.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Crusader&#x27;s Antithesis are now always visible.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The aggression radius of common Caer Sidi monsters has been slightly reduced.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- All but one door in Caer Sidi has been unlocked for more freeform access.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Bosses in Caer Sidi will no longer call on the aid of local minions for assistance.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Apocalypse will no longer call the rest of his dungeon to his aid when he attacks.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The aggression radius of common Galladoria monsters has been slightly reduced.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Bosses in Galladoria will no longer call on the aid of the aid of local minions for assistance.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Olcasgean will no longer call the rest of his dungeon to his aid when he attacks.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;&#x3C;br /&#x3E;&#x3C;strong&#x3E;CATACOMBS WORLD NOTES&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;Item Notes&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- (Hibernia) The Shield of the Martyr is now a large shield.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;strong&#x3E;FOUNDATIONS NOTES&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- With version 1.98, we have introduced a redesigned Market Explorer search window. Players may now perform searches for damage type, armor type, and player-crafted items specifically.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Fixed an issue which was causing items on listed Consignment Merchants to not show up in the Market Explorer search.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Fixed an issue which was causing items on listed Consignment Merchants which were no longer available for purchase to show up in the Market Explorer search.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- When performing a Market Explorer search, item matches from all clustered servers to your own will now be shown. Players will still only be able to buy an item directly from the Market Explorer for the 20% mark-up if they are on the same server as the house that is selling the item.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;strong&#x3E;&#x3C;br /&#x3E;COOPERATIVE SERVER&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Channelers will now ask players which realm&#x27;s housing entrance they wish to travel to when players select the [housing] and then [entrance] options.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- When performing a Market Explorer search, item matches from all three realms will now be shown. Players will still only be able to buy an item directly from the Market Explorer for the 20% mark-up if they are in the same realm housing zone as the house that is selling the item.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;strong&#x3E;PVP SERVER&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The following one-way teleports have been added to each realm&#x27;s capital city:&#x3C;br /&#x3E;&#x3C;br /&#x3E;Camelot to Prydwen Keep, Humberton Village, and Cornwall Station&#x3C;br /&#x3E;Jordheim to Haggerfel Tower, Audliten Tower, and West Skona&#x3C;br /&#x3E;Tir na Nog to Ardee, Tir na mBao, and Innis Carthaig&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Channelers will now ask players which realm&#x27;s housing entrance they wish to travel to when players select the [housing] and then [entrance] options.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- When performing a Market Explorer search, item matches from all three realms will now be shown. Players will still only be able to buy an item directly from the Market Explorer for the 20% mark-up if they are in the same realm housing zone as the house that is selling the item.&#x3C;/p&#x3E;</description>
<pubDate>Wed, 06 May 2009 19:31:07 -0000</pubDate>
</item>
<item>
<title>Server Downtime  [Dark Age of Camelot]</title>
<link>http://www.zam.com/story.html?story=17892</link>
<description>&#x3C;p&#x3E;Surprise! Server &#x3C;a href=&#x22;http://www.camelotherald.com/news/news_article.php?storyid=3846&#x22; target=&#x22;_blank&#x22;&#x3E;down time&#x3C;/a&#x3E; today to bring us patch 1.98:&#x3C;/p&#x3E;
&#x3C;p style=&#x22;padding-left: 30px;&#x22;&#x3E;Update: 8:10 AM EDT - All servers are now offline.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Wednesday, May 6th, all servers will be coming down at 8:00 a.m. EDT so that we can bring you Version 1.98. We are estimating that the servers will be back up at approximately 3:00pm EDT. As always keep an eye on the Herald for updates and news concerning the server downtime!&#x3C;/p&#x3E;</description>
<pubDate>Wed, 06 May 2009 09:39:50 -0000</pubDate>
</item>
<item>
<title> Population Bonus Adjustments [Dark Age of Camelot]</title>
<link>http://www.zam.com/story.html?story=17867</link>
<description>&#x3C;p&#x3E;Here are the &#x3C;a href=&#x22;http://www.camelotherald.com/news/news_article.php?storyid=3845&#x22; target=&#x22;_blank&#x22;&#x3E;population bonus&#x3C;/a&#x3E; changes that went live today:&#x3C;/p&#x3E;
&#x3C;p style=&#x22;padding-left: 30px;&#x22;&#x3E;These changes are currently live:&#x3C;br /&#x3E;Bossiney: Albion (2 days), Hibernia (2 days), Midgard (2 days)&#x3C;br /&#x3E;Devon: Albion (6 days), Hibernia (6 days), Midgard (6 days)&#x3C;br /&#x3E;Killibury: Albion (2 days), Hibernia (2 days), Midgard (2 days)&#x3C;br /&#x3E;&#x3C;br /&#x3E;Please review our &#x3C;strong&#x3E;&#x3C;a href=&#x22;http://www.camelotherald.com/popbonuses/&#x22; target=&#x22;_blank&#x22;&#x3E;Population Bonuses&#x3C;/a&#x3E;&#x3C;/strong&#x3E; page for more details.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Please Note: When a Population Bonus is changed, it alters every Free Level Timer on the Cluster. In Game Support can not verify your old timer, or alter your current timer. We&#x27;re sorry for the inconvenience!&#x26;#160;&#x3C;/p&#x3E;</description>
<pubDate>Mon, 04 May 2009 18:56:06 -0000</pubDate>
</item>
<item>
<title>Presenting 1.98c [Dark Age of Camelot]</title>
<link>http://www.zam.com/story.html?story=17740</link>
<description>&#x3C;p&#x3E;&#x3C;a href=&#x22;http://www.camelotherald.com/news/news_article.php?storyid=3843&#x22; target=&#x22;_blank&#x22;&#x3E;Patch 1.98c&#x3C;/a&#x3E; is now up on the Pendragon test server, this round brings more changes for the Warlock class and an improved search for the Market Explorer&#x27;s. Read on to learn the finer details of today&#x27;s test server changes:&#x3C;/p&#x3E;
&#x3C;p style=&#x22;padding-left: 30px;&#x22;&#x3E;&#x3C;strong&#x3E;NEW THINGS AND BUG FIXES&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- With version 1.98c, we&#x27;ve introduced a redesigned Market Explorer search window. The new fields (&#x22;Merchant,&#x22; &#x22;Armor class,&#x22; &#x22;Damage Type,&#x22; and &#x22;Miscellaneous&#x22;) are not yet functional, but will be working soon.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Fixed an issue which was causing items on listed Consignment Merchants to not show up in the Market Explorer search.&#x3C;/p&#x3E;&#x3C;a name=&#x22;pause&#x22; title=&#x22;pause&#x22;&#x3E;&#x3C;/a&#x3E;&#x3C;p style=&#x22;padding-left: 30px;&#x22;&#x3E;&#x3C;strong&#x3E;CLASS CHANGES AND FIXES&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;Warlocks&#x3C;br /&#x3E;&#x3C;br /&#x3E;Cursing Specialization&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The Dex-modified Direct Damage Spell has had its power cost changed to a flat percentage cost:&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 5 - Lesser Twisting Curse - 2.8s cast - 1500 range - 29 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 10 - Twisting Curse Enemy - 2.8s cast - 1500 range - 50 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 15 - Lesser Winding Curse Enemy - 2.8s cast - 1500 range - 70 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 21 - Winding Curse Enemy - 2.8s cast - 1500 range - 95 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 26 - Lesser Wrenching Curse Enemy - 2.8s cast - 1500 range - 116 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 33 - Wrenching Curse Enemy - 2.8s cast - 1500 range - 145 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 39 - Lesser Warping Curse Enemy - 2.8s cast - 1500 range - 170 damage (Matter) - 7% power&#x3C;br /&#x3E;Level 46 - Warping Curse Enemy - 2.8s cast - 1500 range - 199 damage (Matter) - 7% power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The Level 16 Direct Damage Primary Spell, Curse of Destruction, has been removed.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The Nearsight secondary spell has been moved from Hexing to Cursing:&#x3C;br /&#x3E;Level 18 - Unmake Vision - 2min duration - 1500 range - -25% vision (Matter)&#x3C;br /&#x3E;Level 29 - Unmake Seeing - 2min duration - 1500 range - -45% vision (Matter)&#x3C;br /&#x3E;Level 40 - Unmake Sight - 2min duration - 1500 range - -65% vision (Matter)&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The Point Blank Area of Effect secondary spell has been moved from Hexing to Cursing:&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 6 - Spell Burst - 300 radius - 38 damage (Matter)&#x3C;br /&#x3E;Level 16 - Spell Bombardment - 300 radius - 111 damage (Matter)&#x3C;br /&#x3E;Level 28 - Spell Blast - 300 radius - 178 damage (Matter)&#x3C;br /&#x3E;Level 33 - Spellbinder&#x27;s Burst - 300 radius - 222 damage (Matter)&#x3C;br /&#x3E;Level 40 - Spellbinder&#x27;s Bombardment - 300 radius - 273 damage (Matter)&#x3C;br /&#x3E;Level 48 - Spellbinder&#x27;s Blast - 300 radius - 325 damage (Matter)&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The Range primer has been moved from Hexing to Cursing:&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 1 - Enduring Range - 5s cast / 10s duration - 1750 range - 15% power&#x3C;br /&#x3E;Level 11 - Expanded Range - 4.7s cast / 10s duration - 2000 range - 15% power&#x3C;br /&#x3E;Level 22 - Extended Range - 4.2s cast / 10s duration - 2250 range - 15% power&#x3C;br /&#x3E;Level 32 - Boundless Range - 3.8s cast / 10s duration - 2500 range - 15% power&#x3C;br /&#x3E;Level 42 - Critical Range - 3.7s cast / 10s duration - 2750 range - 15% power&#x3C;br /&#x3E;Level 49 - Perennial Range - 3.5s cast / 10s duration - 3000 range - 15% power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Chamber of Decimation has been moved from level 34 to level 37.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Hexing Specialization&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The secondary snare spell has been moved from Cursing to Hexing:&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 4 - Spell of Creeping - 10s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;Level 10 - Spell of Slowness - 15s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;Level 18 - Spell of Languoring - 20s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;Level 26 - Spell of Lumbering - 25s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;Level 33 - Spell of Sluggishness - 30s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;Level 44 - Spell of Crawling - 35s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The Uninterruptable primer has been moved from Cursing to Hexing:&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 2 - Steady Cast - 3s cast / 10s duration - 40% of Damage Reduced - 35% power&#x3C;br /&#x3E;Level 12 - Solid Cast - 3s cast / 10s duration - 35% of Damage Reduced - 30% power&#x3C;br /&#x3E;Level 22 - Fixed Cast - 3s cast / 10s duration - 30% of Damage Reduced - 25% power&#x3C;br /&#x3E;Level 31 - Fortified Cast - 3s cast / 10s duration - 25% of Damage Reduced - 20% power&#x3C;br /&#x3E;Level 38 - Anchored Cast - 3s cast / 10s duration - 20% of Damage Reduced - 15% power&#x3C;br /&#x3E;Level 48 - Unshakable Cast - 3s cast / 10s duration - 0% of Damage Reduced - 10% power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Chamber of Greater Fate has been moved from level 34 to level 37.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Witchcraft:&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Bolt of Healing has been moved from level 37 to level 38, and had it&#x27;s healing adjusted as follows:&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 38 - Bolt of Healing - 3.2s cast / 20s recast - 2250 range - 610 health - 9% power&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Charmed Boon of Health has been moved from level 38 to level 39.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- The Powerless primer has had its casting times adjusted:&#x3C;br /&#x3E;&#x3C;br /&#x3E;Level 5 - Pure Cast - 5s cast / 10s duration&#x3C;br /&#x3E;Level 17 - Fluent Cast - 4.3s cast / 10s duration&#x3C;br /&#x3E;Level 28 - Skillful Cast - 3.7s cast / 10s duration&#x3C;br /&#x3E;Level 36 - Artistic Cast - 3.3s cast / 10s duration&#x3C;br /&#x3E;Level 41 - Masterful Cast - 3s cast / 10s duration&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Chamber of Creation has been moved from level 34 to level 37.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;strong&#x3E;CAMELOT CLASSIC WORLD NOTES&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;Quests - General&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- Due to the hasty departure of the Scholars of the Ancient Ways after Queen Lilith&#x27;s defeat, the following quests from the Doppelganger Invasion can now be turned in to Traurig in Camelot, Oropyehho in Jordheim, or Droevig in Tir na Nog. Please note that these quests can no longer be acquired and so this only applies to players who still have them in their journals but could not turn them in.&#x3C;br /&#x3E;&#x3C;br /&#x3E;Anatomy of an Ancient Foe&#x3C;br /&#x3E;A New Threat in an Old Form&#x3C;br /&#x3E;The Heart of the Matter&#x3C;br /&#x3E;Further Analysis&#x3C;br /&#x3E;Offensive Tactics&#x3C;br /&#x3E;The Dark Princess&#x3C;br /&#x3E;The Demon Queen&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;strong&#x3E;&#x3C;br /&#x3E;CATACOMBS WORLD NOTES&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;Item Notes&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- (Hibernia) The Shield of the Martyr is now a large shield.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;strong&#x3E;FOUNDATIONS NOTES&#x3C;/strong&#x3E;&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- When performing a Market Explorer search, item matches from all clustered servers to your own will now be shown. Players will still only be able to buy an item directly from the Market Explorer for the 20% mark-up if they are on the same server as the house that is selling the item.&#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x26;#160;- (Coop and PVP Only) When performing a Market Explorer search, item matches from all three realms will now be shown. Players will still only be able to buy an item directly from the Market Explorer for the 20% mark-up if they are in the same realm housing zone as the house that is selling the item.&#x3C;/p&#x3E;</description>
<pubDate>Thu, 23 Apr 2009 21:26:01 -0000</pubDate>
</item>
<item>
<title>Friday Hot Fix &#x26; Herald Downtime Next Week [Dark Age of Camelot]</title>
<link>http://www.zam.com/story.html?story=17674</link>
<description>&#x3C;p&#x3E;The title says it all. A &#x3C;a href=&#x22;http://www.camelotherald.com/news/news_article.php?storyid=3841&#x22; target=&#x22;_blank&#x22;&#x3E;hot fix&#x3C;/a&#x3E; hit the live servers today that corrected the bug where the Abandoned Pants of Weyland registered for the glove slot instead of the leg slot. And in continued maintenance of the server the Camelot Herald is hosted on, the &#x3C;a href=&#x22;http://www.camelotherald.com/news/news_article.php?storyid=3840&#x22; target=&#x22;_blank&#x22;&#x3E;Herald will be down&#x3C;/a&#x3E; from 6:00AM EST until 12:00PM EST this coming Monday, April 20th.&#x3C;/p&#x3E;</description>
<pubDate>Fri, 17 Apr 2009 21:28:14 -0000</pubDate>
</item>
<item>
<title>1.98b has come to Pendragon  [Dark Age of Camelot]</title>
<link>http://www.zam.com/story.html?story=17662</link>
<description>&#x3C;p&#x3E;Quite a few major changes for the Warlock class went up on the Pendragon test server today with &#x3C;a href=&#x22;http://www.camelotherald.com/news/news_article.php?storyid=3839&#x22; target=&#x22;_blank&#x22;&#x3E;patch 1.98b&#x3C;/a&#x3E;. If you play a warlock be sure to check the patch notes out below, and if you have a moment, log in on the test server to try the changes out before they go live:&#x3C;/p&#x3E;
&#x3C;p style=&#x22;padding-left: 30px;&#x22;&#x3E;CLASS CHANGES AND FIXES&#x3C;br /&#x3E; Warlocks&#x3C;br /&#x3E; &#x3C;br /&#x3E; With 1.98b, we are introducing several major changes to the current layout of how warlock spells are organized into their specialization lines. As such, all Warlocks have had all training points refunded, and may visit their trainers to respecialize.&#x3C;/p&#x3E;&#x3C;a name=&#x22;pause&#x22; title=&#x22;pause&#x22;&#x3E;&#x3C;/a&#x3E;&#x3C;p style=&#x22;padding-left: 30px;&#x22;&#x3E;Cursing Specialization:&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Damage (Bolt), Primary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 2 - Lesser Bolt of Ruin - 3.2s cast / 20s recast - 1875 range - 10 damage (Matter) - 8% power&#x3C;br /&#x3E; Level 4 - Greater Bolt of Ruin - 3.2s cast / 20s recast - 1875 range - 30 damage (Matter) - 8% power&#x3C;br /&#x3E; Level 9 - Lesser Bolt of Havoc - 3.2s cast / 20s recast - 1875 range - 59 damage (Matter) - 8% power&#x3C;br /&#x3E; Level 14 - Greater Bolt of Havoc - 3.2s cast / 20s recast - 1875 range - 87 damage (Matter) - 8% power&#x3C;br /&#x3E; Level 17 - Lesser Bolt of Destruction - 3.2s cast / 20s recast - 1875 range - 116 damage (Matter) - 8% power&#x3C;br /&#x3E; Level 20 - Bolt of Destruction - 3.2s cast / 20s recast - 1875 range - 153 damage (Matter) - 8% power&#x3C;br /&#x3E; Level 24 - Greater Bolt of Destruction - 3.2s cast / 20s recast - 1875 range - 202 damage (Matter) - 8% power&#x3C;br /&#x3E; Level 28 - Lesser Bolt of Death - 3.2s cast / 20s recast - 1875 range - 258 damage (Matter) - 8% power&#x3C;br /&#x3E; Level 36 - Bolt of Death - 3.2s cast / 20s recast - 1875 range - 326 damage (Matter) - 8% power&#x3C;br /&#x3E; Level 48 - Greater Bolt of Death - 3.2s cast / 20s recast - 1875 range - 413 damage (Matter) - 8% power&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Damage (Direct), Primary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 3 - Curse of Hurt - 4s cast - 1500 range - 20 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 8 - Curse of Pain - 4s cast - 1500 range - 40 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 13 - Curse of Detriment - 4s cast - 1500 range - 59 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 16 - Curse of Destruction - 4s cast - 1500 range - 80 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 19 - Curse of Ruin - 4s cast - 1500 range - 105 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 23 - Curse of Peril - 4s cast - 1500 range - 140 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 27 - Curse of Devastation - 4s cast - 1500 range - 178 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 35 - Curse of Disaster - 4s cast - 1500 range - 224 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 47 - Curse of Death - 4s cast - 1500 range - 284 damage (Matter) - 7% power&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Snare, Secondary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 1 - Spell of Creeping - 10s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E; Level 12 - Spell of Slowness - 15s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E; Level 18 - Spell of Languoring - 20s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E; Level 25 - Spell of Lumbering - 25s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E; Level 32 - Spell of Sluggishness - 30s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E; Level 42 - Spell of Crawling - 35s duration - 1500 range - 40% snare (Matter)&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Damage (Direct) - This is not a primary / secondary spell, and will be affected by Dexterity and Casting Speed bonuses.&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 5 - Lesser Twisting Curse - 2.8s cast - 1500 range - 29 damage (Matter) - 2 power&#x3C;br /&#x3E; Level 10 - Twisting Curse Enemy - 2.8s cast - 1500 range - 50 damage (Matter) - 6 power&#x3C;br /&#x3E; Level 15 - Lesser Winding Curse Enemy - 2.8s cast - 1500 range - 70 damage (Matter) - 9 power&#x3C;br /&#x3E; Level 21 - Winding Curse Enemy - 2.8s cast - 1500 range - 95 damage (Matter) - 13 power&#x3C;br /&#x3E; Level 26 - Lesser Wrenching Curse Enemy - 2.8s cast - 1500 range - 116 damage (Matter) - 16 power&#x3C;br /&#x3E; Level 33 - Wrenching Curse Enemy - 2.8s cast - 1500 range - 145 damage (Matter) - 21 power&#x3C;br /&#x3E; Level 39 - Lesser Warping Curse Enemy - 2.8s cast - 1500 range - 170 damage (Matter) - 25 power&#x3C;br /&#x3E; Level 46 - Warping Curse Enemy - 2.8s cast - 1500 range - 199 damage (Matter) - 30 power&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Primer (Uninterruptable)&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 1 - Steady Cast - 3s cast / 10s duration - 40% of Damage Reduced - 35% power&#x3C;br /&#x3E; Level 11 - Solid Cast - 3s cast / 10s duration - 35% of Damage Reduced - 30% power&#x3C;br /&#x3E; Level 22 - Fixed Cast - 3s cast / 10s duration - 30% of Damage Reduced - 25% power&#x3C;br /&#x3E; Level 29 - Fortified Cast - 3s cast / 10s duration - 25% of Damage Reduced - 20% power&#x3C;br /&#x3E; Level 37 - Anchored Cast - 3s cast / 10s duration - 20% of Damage Reduced - 15% power&#x3C;br /&#x3E; Level 45 - Unshakable Cast - 3s cast / 10s duration - 0% of Damage Reduced - 10% power&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Chamber&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 7 - Chamber of Destruction - 10s cast - No Bolts&#x3C;br /&#x3E; Level 34 - Chamber of Decimation - 10s cast - No Bolts&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; Hexing Specialization:&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Root (Bolt), Primary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 1 - Hexed Clutching Root - 3.2s cast / 8s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E; Level 6 - Hexed Grasping Root - 3.2s cast / 20s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E; Level 11 - Hexed Bonding Root - 3.2s cast / 25s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E; Level 15 - Hexed Webbing Root - 3.2s cast / 30s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E; Level 21 - Hexed Clutching Root - 3.2s cast / 35s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E; Level 25 - Hexed Holding Root - 3.2s cast / 40s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E; Level 29 - Hexed Tangling Root - 3.2s cast / 45s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E; Level 37 - Hexed Tenacious Root - 3.2s cast / 56s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E; Level 47 - Hexed Detaining Root - 3.2s cast / 74s duration / 20s recast - 1875 range - Root (Matter) - 5% power&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Lifetap, Primary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 3 - Molding Hex - 4s cast - 1500 range - Bonus: 70% returned / 13 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 8 - Rotting Hex - 4s cast - 1500 range - Bonus: 70% returned / 32 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 14 - Dissolving Hex - 4s cast - 1500 range - Bonus: 70% returned / 55 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 20 - Decaying Hex - 4s cast - 1500 range - Bonus: 70% returned / 79 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 27 - Decomposing Hex - 4s cast - 1500 range - Bonus: 70% returned / 106 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 35 - Polluting Hex - 4s cast - 1500 range - Bonus: 80% returned / 136 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 43 - Corrupting Hex - 4s cast - 1500 range - Bonus: 80% returned / 167 damage (Matter) - 7% power&#x3C;br /&#x3E; Level 50 - Putrefying Hex - 4s cast - 1500 range - Bonus: 90% returned / 194 damage (Matter) - 7% power&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- DoT, Secondary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 5 - Infernal Sore - 32s duration - 1500 range - 9 damage / pulse (Matter)&#x3C;br /&#x3E; Level 9 - Infernal Eruption - 32s duration - 1500 range - 15 damage / pulse (Matter)&#x3C;br /&#x3E; Level 19 - Infernal Rot - 32s duration - 1500 range - 37 damage / pulse (Matter)&#x3C;br /&#x3E; Level 30 - Infernal Degeneration - 32s duration - 1500 range - 55 damage / pulse (Matter)&#x3C;br /&#x3E; Level 41 - Infernal Infection - 32s duration - 1500 range - 76 damage / pulse (Matter)&#x3C;br /&#x3E; Level 46 - Infernal Erosion - 32s duration - 1500 range - 88 damage / pulse (Matter)&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Nearsight, Secondary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 10 - Unmake Vision - 2min duration - 1500 range - -25% vision (Matter)&#x3C;br /&#x3E; Level 26 - Unmake Seeing - 2min duration - 1500 range - -45% vision (Matter)&#x3C;br /&#x3E; Level 39 - Unmake Sight - 2min duration - 1500 range - -65% vision (Matter)&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Damage (PBAOE), Secondary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 13 - Spell Burst - 350 radius - 86 damage (Matter)&#x3C;br /&#x3E; Level 22 - Spell Bombardment - 350 radius - 147 damage (Matter)&#x3C;br /&#x3E; Level 28 - Spell Blast - 350 radius - 187 damage (Matter)&#x3C;br /&#x3E; Level 33 - Spellbinder&#x27;s Burst - 350 radius - 223 damage (Matter)&#x3C;br /&#x3E; Level 40 - Spellbinder&#x27;s Bombardment - 350 radius - 269 damage (Matter)&#x3C;br /&#x3E; Level 48 - Spellbinder&#x27;s Blast - 350 radius - 325 damage (Matter)&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Primer (Range)&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 2 - Enduring Range - 5s cast / 10s duration - 1750 range - 15% power&#x3C;br /&#x3E; Level 12 - Expanded Range - 4.7s cast / 10s duration - 2000 range - 15% power&#x3C;br /&#x3E; Level 24 - Extended Range - 4.2s cast / 10s duration - 2250 range - 15% power&#x3C;br /&#x3E; Level 38 - Boundless Range - 3.8s cast / 10s duration - 2500 range - 15% power&#x3C;br /&#x3E; Level 42 - Critical Range - 3.7s cast / 10s duration - 2750 range - 15% power&#x3C;br /&#x3E; Level 49 - Perennial Range - 3.5s cast / 10s duration - 3000 range - 15% power&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Chamber&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 7 - Chamber of Lesser Fate - 10s cast - No Bolts&#x3C;br /&#x3E; Level 34 - Chamber of Greater Fate - 10s cast - Any&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; Witchcraft Specialization:&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Heal (Bolt), Primary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 4 - Lesser Bolt of Mending - 3.2s cast / 20s recast - 2250 range - 42 health - 9% power&#x3C;br /&#x3E; Level 9 - Bolt of Mending - 3.2s cast / 20s recast - 2250 range - 126 health - 9% power&#x3C;br /&#x3E; Level 15 - Lesser Bolt of Renewal - 3.2s cast / 20s recast - 2250 range - 225 health - 9% power&#x3C;br /&#x3E; Level 21 - Bolt of Renewal - 3.2s cast / 20s recast - 2250 range - 325 health - 9% power&#x3C;br /&#x3E; Level 29 - Lesser Bolt of Healing - 3.2s cast / 20s recast - 2250 range - 458 health - 9% power&#x3C;br /&#x3E; Level 37 - Bolt of Healing - 3.2s cast / 20s recast - 2250 range - 593 health - 9% power&#x3C;br /&#x3E; Level 46 - Greater Bolt of Healing - 3.2s cast / 20s recast - 2250 range - 747 health - 9% power&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Heal, Primary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 1 - Spell of Minor Mending - 4s cast - 2000 range - 15 health - 6% power&#x3C;br /&#x3E; Level 6 - Spell of Mending - 4s cast - 2000 range - 53 health - 6% power&#x3C;br /&#x3E; Level 10 - Spell of Greater Mending - 4s cast - 2000 range - 99 health - 6% power&#x3C;br /&#x3E; Level 12 - Spell of Minor Renewal - 4s cast - 2000 range - 121 health - 6% power&#x3C;br /&#x3E; Level 18 - Spell of Renewal - 4s cast - 2000 range - 200 health - 6% power&#x3C;br /&#x3E; Level 22 - Spell of Greater Renewal - 4s cast - 2000 range - 250 health - 6% power&#x3C;br /&#x3E; Level 26 - Spell of Minor Healing - 4s cast - 2000 range - 305 health - 6% power&#x3C;br /&#x3E; Level 35 - Spell of Healing - 4s cast - 2000 range - 415 health - 6% power&#x3C;br /&#x3E; Level 42 - Spell of Greater Healing - 4s cast - 2000 range - 503 health - 6% power&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Lifetap, Secondary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 2 - Lesser Beguiled Pain - 1500 range - Bonus: 30% returned / 10 damage (Matter)&#x3C;br /&#x3E; Level 3 - Beguiled Pain - 1500 range - Bonus: 30% returned / 15 damage (Matter)&#x3C;br /&#x3E; Level 8 - Greater Beguiled Pain - 1500 range - Bonus: 30% returned / 34 damage (Matter)&#x3C;br /&#x3E; Level 13 - Lesser Beguiled Injury - 1500 range - Bonus: 30% returned / 56 damage (Matter)&#x3C;br /&#x3E; Level 19 - Beguiled Injury - 1500 range - Bonus: 40% returned / 79 damage (Matter)&#x3C;br /&#x3E; Level 24 - Greater Beguiled Injury - 1500 range - Bonus: 40% returned / 97 damage (Matter)&#x3C;br /&#x3E; Level 33 - Lesser Beguiled Hex - 1500 range - Bonus: 50% returned / 131 damage (Matter)&#x3C;br /&#x3E; Level 43 - Beguiled Hex - 1500 range - Bonus: 60% returned / 168 damage (Matter)&#x3C;br /&#x3E; Level 49 - Greater Beguiled Hex - 1500 range - Bonus: 60% returned / 191 damage (Matter)&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Power Regeneration, Secondary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 25 - Spell of Regeneration -&#x26;#160; 1min duration - 5 power/pulse&#x3C;br /&#x3E; Level 48 - Spell of Power - 1min duration - 20 power/pulse&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Spreadheal, Secondary&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 31 - Charmed Gift of Health - 2000 range - 135 health&#x3C;br /&#x3E; Level 38 - Charmed Boon of Health - 2000 range - 180 health&#x3C;br /&#x3E; Level 47 - Charmed Favor of Health - 2000 range - 225 health&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Primer (Powerless)&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 5 - Pure Cast - 5s cast / 10s duration&#x3C;br /&#x3E; Level 17 - Fluent Cast - 4.2s cast / 10s duration&#x3C;br /&#x3E; Level 28 - Skillful Cast - 3.5s cast / 10s duration&#x3C;br /&#x3E; Level 36 - Artistic Cast - 3s cast / 10s duration&#x3C;br /&#x3E; Level 41 - Masterful Cast - 2.6s cast / 10s duration&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Chamber&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 7 - Chamber of Restraint - 10s cast - No Bolts&#x3C;br /&#x3E; Level 34 - Chamber of Creation - 10s cast - Any&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; CAMELOT CLASSIC WORLD NOTES&#x3C;br /&#x3E; &#x3C;br /&#x3E; General&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;-&#x26;#160; During the evening hours, the ambient birds that fly around various towns in all three realms have been replaced by ambient bats.&#x3C;/p&#x3E;</description>
<pubDate>Thu, 16 Apr 2009 17:33:16 -0000</pubDate>
</item>
<item>
<title>1.98 is Now on Pendragon  [Dark Age of Camelot]</title>
<link>http://www.zam.com/story.html?story=17589</link>
<description>&#x3C;p&#x3E;Test Version &#x3C;a href=&#x22;http://www.camelotherald.com/news/news_article.php?storyid=3838&#x22; target=&#x22;_blank&#x22;&#x3E;1.98a Release Notes&#x3C;/a&#x3E; are now up and running on the Pendragon test server. This patch brings a few tweaks for the game UI, epic dungons, and the Druid class. Read on to learn more:&#x3C;/p&#x3E;
&#x3C;blockquote&#x3E;
&#x3C;p&#x3E;&#x3C;strong&#x3E;NEW THINGS AND BUG FIXES&#x3C;/strong&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Implemented high resolution maps for all zones.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Maps now show horse, boat, and flight routes.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Added improved textures on various world objects in the game, including signs, road markers, tapestries, and certain trees.&#x3C;br /&#x3E; &#x26;#160;&#x3C;br /&#x3E; &#x26;#160;- Added a new universal loading screen graphic for the Catacombs, Darkness Rising, and Labyrinth clients.&#x3C;/p&#x3E;
&#x3C;/blockquote&#x3E;&#x3C;a name=&#x22;pause&#x22; title=&#x22;pause&#x22;&#x3E;&#x3C;/a&#x3E;&#x3C;blockquote&#x3E;
&#x3C;p&#x3E;&#x26;#160;- Added minor improvements to the User Interface.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Updated &#x26;quot;renaming chat tabs&#x26;quot; window to match the rest of the User Interface.&#x3C;br /&#x3E; &#x26;#160;&#x3C;br /&#x3E; &#x26;#160;- Updated and repaired some issues with certain fonts.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Updated the robe inventory icon to show an actual robe.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Made some minor updates to a number of UI textures.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x3C;strong&#x3E;CLASS CHANGES AND FIXES&#x3C;/strong&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; Druids&#x3C;br /&#x3E; &#x26;#160;- The summoned pets in the Nature Specialization line have all had their health increased by 5%. Additionally, the following pets have had their max level when summoned adjusted as follows:&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 32 - Call Greater Nature Bear, Lynx, Wolf, Tree - Pet will summon at 76% of Caster&#x27;s Level.&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 43 - Call Elder Nature Bear - Pet will summon at 88% of Caster&#x27;s Level.&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 44 - Call Elder Nature Lynx - Pet will summon at 88% of Caster&#x27;s Level.&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 45 - Call Elder Nature Wolf, Tree - Pet will summon at 88% of Caster&#x27;s Level.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;&#x3C;br /&#x3E; &#x26;#160;- A new snare spell has been added to the Nature Specialization line. This spell will not leave snare / root immunity on the target when removed.&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 9&#x26;#160; - Grasping Ivy - 2.5s cast / 20s duration / 60s recast - 1500 range - 50% snare (Matter) - 14 power&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 19 - Grasping Tendrils - 2.5s cast / 30s duration / 60s recast - 1500 range - 50% snare (Matter) - 20 power&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 29 - Grasping Creepers - 2.5s cast / 40s duration / 60s recast - 1500 range, 350 radius - 50% snare (Matter) - 27 power&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 39 - Grasping Tangleweed - 2.5s cast / 50s duration / 60s recast - 1500 range, 350 radius - 50% snare (Matter) - 34 power&#x3C;br /&#x3E; &#x3C;br /&#x3E; Level 49 - Grasping Thornweed - 2.5s cast / 60s duration / 60s recast - 1500 range, 350 radius - 50% snare (Matter) - 40 power&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;&#x3C;br /&#x3E; &#x3C;strong&#x3E;CAMELOT CLASSIC WORLD NOTES&#x3C;/strong&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; General&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;-&#x26;#160; Ambient birds can now be seen flying about several towns in all three realms.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x3C;strong&#x3E;SHROUDED ISLES WORLD NOTES&#x3C;/strong&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; Dungeons&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Reduced the spawn rate for all monsters leading up the external ramp to Caer Sidi.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Reduced the number of monsters on the external ramp to Caer Sidi&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Adjusted the placement and roaming behavior of all monsters leading up the ramp to Caer Sidi.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Reduced the aggression radius of the blood lich by 50% and the dread lich by 20%.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Crusader&#x27;s Antithesis are now always visible.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- The aggression radius of common Caer Sidi monsters has been slightly reduced.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- All but one door in Caer Sidi has been unlocked for more freeform access.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Bosses in Caer Sidi will no longer call on the aid of local minions for assistance.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Apocalypse will no longer call the rest of his dungeon to his aid when he attacks.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- The aggression radius of common Galladoria monsters has been slightly reduced.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Bosses in Galladoria will no longer call on the aid of the aid of local minions for assistance.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Olcasgean will no longer call the rest of his dungeon to his aid when he attacks.&#x3C;br /&#x3E; &#x26;#160;&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x3C;strong&#x3E;FOUNDATIONS NOTES&#x3C;/strong&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- (Pendragon Only) All Consignment Merchants have been reset. Players will need to use the /listmerchant command at their homes to list what they have for sale once again.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x3C;strong&#x3E;COOPERATIVE SERVER &#x3C;/strong&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Channelers will now ask players which realm&#x27;s housing entrance they wish to travel to when players select the [housing] and then [entrance] options.&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;&#x3C;br /&#x3E; &#x3C;strong&#x3E;PVP SERVER&#x3C;/strong&#x3E; &#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- The following one-way teleports have been added to each realm&#x27;s capital city:&#x3C;br /&#x3E; &#x3C;br /&#x3E; Camelot to Prydwen Keep, Humberton Village, and Cornwall Station&#x3C;br /&#x3E; Jordheim to Haggerfel Tower, Audliten Tower, and West Skona&#x3C;br /&#x3E; Tir na Nog to Ardee, Tir na mBao, and Innis Carthaig&#x3C;br /&#x3E; &#x3C;br /&#x3E; &#x26;#160;- Channelers will now ask players which realm&#x27;s housing entrance they wish to travel to when players select the [housing] and then [entrance] options.&#x3C;/p&#x3E;
&#x3C;/blockquote&#x3E;</description>
<pubDate>Fri, 10 Apr 2009 00:02:47 -0000</pubDate>
</item>
<item>
<title>Spring is in the Air  [Dark Age of Camelot]</title>
<link>http://www.zam.com/story.html?story=17574</link>
<description>&#x3C;p&#x3E;Grab a basket, buff up, and grab a weapon its time for the return of Camelot&#x27;s spring-o-rifiic &#x3C;a href=&#x22;http://www.camelotherald.com/news/news_article.php?storyid=3837&#x22; target=&#x22;_blank&#x22;&#x3E;egg hunt&#x3C;/a&#x3E;!&#x3C;/p&#x3E;
&#x3C;blockquote&#x3E;
&#x3C;p&#x3E;Spring has come to the Realms once again, and Lady Mirabelle has returned to begin this year&#x27;s egg hunt festivities. She can be found in Castle Sauvage, Druim Ligen, or Svasud Faste. Quests range from level 15 - 49 on classic and normal servers and 35 - 49 on PvP and PvE servers. Join the hunt and the fun!&#x3C;/p&#x3E;
&#x3C;/blockquote&#x3E;</description>
<pubDate>Wed, 08 Apr 2009 17:26:45 -0000</pubDate>
</item>
</channel>
</rss>

