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<title>ZAM News (preview)</title>
<link>http://www.zam.com/</link>
<description>ZAM gaming news rss feed</description>

<item>
<title>WAR Producer Q&#x26;A: Free-To-Play &#x22;Endless Trial&#x22; [Warhammer Online]</title>
<link>http://www.zam.com/story.html?story=20550</link>
<description>&#x3C;p&#x3E;Mythic&#x27;s new Endless Trial essentially changes WAR&#x27;s entire Tier 1 experience (Ranks 1 through 10) to a free-to-play MMO. We here at ZAM think it&#x27;s an ambitious move, and a great way to offer potential subscribers the time they need to make an accurate, informed decision; a trial model that many other subscription-based MMOs could learn from. In an effort to learn a bit more about the details of the Endless Trial, ZAM held a Q&#x26;amp;A with Mythic producer Josh Drescher. Read on to learn more about the free-to-play trial, as well as the New User Journey that Mythic added to help new players.&#x3C;/p&#x3E;&#x3C;br/&#x3E;&#x3C;a href=&#x22;http://www.zam.com/story.html?story=20550&#x22;&#x3E;View in full...&#x3C;/a&#x3E;</description>
<pubDate>Mon, 16 Nov 2009 10:00:00 -0000</pubDate>
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<title>Producer Reaffirms Support for Warhammer Online [Warhammer Online]</title>
<link>http://www.zam.com/story.html?story=20544</link>
<description>&#x3C;p&#x3E;&#x3C;span&#x3E;You can read Skalski&#x27;s full letter after the jump. What are your thoughts on the future of Warhammer Online?&#x3C;br /&#x3E;&#x3C;/span&#x3E;&#x3C;/p&#x3E;&#x3C;br/&#x3E;&#x3C;a href=&#x22;http://www.zam.com/story.html?story=20544&#x22;&#x3E;View in full...&#x3C;/a&#x3E;</description>
<pubDate>Fri, 13 Nov 2009 12:32:04 -0000</pubDate>
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<title>WAR Developer Mythic Lays Off 80 Employees [Warhammer Online]</title>
<link>http://www.zam.com/story.html?story=20480</link>
<description>&#x3C;p&#x3E;Poor &#x3C;a href=&#x22;http://war.allakhazam.com/&#x22; target=&#x22;_blank&#x22;&#x3E;Warhammer Online&#x3C;/a&#x3E;; it just can&#x27;t seem to catch the break it so desperately needs to get that real second chance it&#x27;s been waiting for. Earlier today, Gamasutra &#x3C;a href=&#x22;http://www.gamasutra.com/php-bin/news_index.php?story=25999&#x22; target=&#x22;_blank&#x22;&#x3E;broke the news&#x3C;/a&#x3E; that EA&#x27;s latest round of layoffs hit Mythic Entertainment particularly hard; 80 of its employees were recently laid off, which consists of around a staggering 40 percent of its total workforce. Gamasutra claims Mythic is expected to make an official announcement in its quarterly report, although the website quotes several Twitter &#x3C;a href=&#x22;http://twitter.com/Athryn/statuses/5565314202&#x22; target=&#x22;_blank&#x22;&#x3E;postings&#x3C;/a&#x3E; from former employees. What&#x27;s all this mean for Warhammer Online? Nothing too positive, unfortunatley. The Gamasutra story quotes an industry analyst:&#x3C;/p&#x3E;
&#x3C;blockquote&#x3E;
&#x3C;p&#x3E;Wedbush Morgan analyst Michael Pachter said in an EA investor note on Monday, &#x22;Recent industry weakness will likely cause the company to lower its full year industry growth expectations to negative &#x27;mid single digits&#x27; from &#x27;flat&#x27; previously. In addition, we believe the company may take a more proactive role in additional cost cuts and may announce additional restructuring initiatives.&#x22;&#x3C;/p&#x3E;
&#x3C;/blockquote&#x3E;
&#x3C;p&#x3E;While the MMO hasn&#x27;t specifically been addressed in light of EA&#x27;s newly-focused agenda, any long-time Warhammer fan should know that the game already needs all the help it can get from a publisher&#x27;s resource pool&#xE2;&#x80;&#x95;one wrong move could push WAR over the edge, doomed to another year of dwindling subscriptions. On the other hand, we can only hope that WAR&#x27;s new &#x3C;a href=&#x22;http://war.allakhazam.com/story.html?story=20375&#x22; target=&#x22;_blank&#x22;&#x3E;Endless Trial&#x3C;/a&#x3E; will attract both new and returning players, and that many of those players will stick around for the MMO&#x27;s upcoming expansion, whenever it&#x27;s released. In the mean time, let&#x27;s hope Mythic keeps up the trend of continuing to &#x3C;a href=&#x22;http://war.allakhazam.com/story.html?story=20453&#x22; target=&#x22;_blank&#x22;&#x3E;patch and fix&#x3C;/a&#x3E; WAR, as it&#x27;s been doing. Praying couldn&#x27;t hurt, either.&#x3C;/p&#x3E;</description>
<pubDate>Mon, 09 Nov 2009 20:34:30 -0000</pubDate>
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<title>Hotfixes, Hackers, Endless Free Trial Discussed [Warhammer Online]</title>
<link>http://www.zam.com/story.html?story=20453</link>
<description>&#x3C;p&#x3E;Lastly, Development Manager John Cox has written a diary entry explaining how Mythic &#x3C;a href=&#x22;http://herald.warhammeronline.com/warherald/NewsArticle.war?id=973&#x22; target=&#x22;_blank&#x22;&#x3E;deals with hackers&#x3C;/a&#x3E;. While it doesn&#x27;t contain and earth-shattering news, it is an interesting read. &#x22;Believe it or not, any of you hackers out there, we&#x26;#8217;re members of your online communities, sometimes silently listening, sometimes actively participating. The best place to figure out what hackers are trying and what they&#x26;#8217;ve figured out about us is to hide among them,&#x22; he said.&#x3C;/p&#x3E;&#x3C;br/&#x3E;&#x3C;a href=&#x22;http://www.zam.com/story.html?story=20453&#x22;&#x3E;View in full...&#x3C;/a&#x3E;</description>
<pubDate>Fri, 06 Nov 2009 13:51:59 -0000</pubDate>
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<title>Warhammer Online Going Free-to-Play Through Tier 1 [Warhammer Online]</title>
<link>http://www.zam.com/story.html?story=20375</link>
<description>&#x3C;p&#x3E;We all knew Mythic Entertainment was getting desperate for new and returning players in &#x3C;a href=&#x22;http://war.allakhazam.com/&#x22; target=&#x22;_blank&#x22;&#x3E;Warhammer Online&#x3C;/a&#x3E;. All the signs were there; massive server merges, &#x22;re-enlistment&#x22; campaigns, even drastic retail price drops for the game client...but who could have ever imagined the MMO would &#x3C;em&#x3E;partially&#x3C;/em&#x3E; turn free-to-play? That&#x27;s right, as announced in the latest edition of the &#x3C;a href=&#x22;http://www.warhammeronline.com/newsletterarchive/2009/October2009.html&#x22; target=&#x22;_blank&#x22;&#x3E;WAR newsletter&#x3C;/a&#x3E; (a footnote in the Patch 1.3.2 article intro), Mythic will be extending its 10-day free trial to &#x3C;em&#x3E;unlimited&#x3C;/em&#x3E; playtime as long as you&#x27;re still in Tier 1 content, below Rank 11:&#x3C;/p&#x3E;
&#x3C;blockquote&#x3E;
&#x3C;p&#x3E;&#x22;We&#x26;#8217;ll soon be lifting the 10-day restriction on our Free Trial! You&#x27;ll be able to enjoy the trial experience and New User Journey for as long as you like!&#x22;&#x3C;/p&#x3E;
&#x3C;/blockquote&#x3E;
&#x3C;p&#x3E;This is a pretty drastic move to encourage new player retention, but that doesn&#x27;t mean it&#x27;s a bad thing. The new trial system will undoubtedly allow players to get a better sense of what WAR offers, at their own leisure, instead of trying to get the most informed opinion possible within a mere week and a half. Full details have yet to be announced, but it&#x27;s safe to assume that some of the restrictions listed in the &#x3C;a href=&#x22;http://www.warhammeronline.com/faq/index.php?section=11#ans11_2&#x22; target=&#x22;_blank&#x22;&#x3E;&#x22;Trial Accounts&#x22; section&#x3C;/a&#x3E; of the official FAQ may carry over, such the inability to create auctions or send mail.&#x3C;/p&#x3E;</description>
<pubDate>Mon, 02 Nov 2009 05:05:43 -0000</pubDate>
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<title>Warhammer Online Mac Client Now Available in NA [Warhammer Online]</title>
<link>http://www.zam.com/story.html?story=20325</link>
<description>&#x3C;p&#x3E;The Warhammer Mac client FAQ can be found after the jump. The Mac live client will be available in Europe soon, so keep on eye on the official &#x3C;a href=&#x22;http://www.war-europe.com/&#x22; target=&#x22;_blank&#x22;&#x3E;WAR Europe&#x3C;/a&#x3E; page for more information.&#x3C;/p&#x3E;&#x3C;br/&#x3E;&#x3C;a href=&#x22;http://www.zam.com/story.html?story=20325&#x22;&#x3E;View in full...&#x3C;/a&#x3E;</description>
<pubDate>Wed, 28 Oct 2009 13:27:41 -0000</pubDate>
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<item>
<title>Developer Explains AP Regen Changes [Warhammer Online]</title>
<link>http://www.zam.com/story.html?story=20312</link>
<description>&#x3C;p&#x3E;Levy feels this change should actually have a positive affect on game balance since it should increase the amount of time players can survive in RvR and makes AP efficiency a factor in ability decisions. You can read Levy&#x27;s full &#x3C;a href=&#x22;http://herald.warhammeronline.com/warherald/NewsArticle.war?id=964&#x22; target=&#x22;_blank&#x22;&#x3E;letter&#x3C;/a&#x3E; after the jump.&#x3C;/p&#x3E;&#x3C;br/&#x3E;&#x3C;a href=&#x22;http://www.zam.com/story.html?story=20312&#x22;&#x3E;View in full...&#x3C;/a&#x3E;</description>
<pubDate>Tue, 27 Oct 2009 13:45:27 -0000</pubDate>
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<item>
<title>Grab Bag No. 23 Contains Daemon Moon Rising Q&#x26;A [Warhammer Online]</title>
<link>http://www.zam.com/story.html?story=20244</link>
<description>&#x3C;p&#x3E;The full Grab Bag Q&#x26;amp;A can be found after the jump. Enjoy the live event! Waaagh!&#x3C;/p&#x3E;&#x3C;br/&#x3E;&#x3C;a href=&#x22;http://www.zam.com/story.html?story=20244&#x22;&#x3E;View in full...&#x3C;/a&#x3E;</description>
<pubDate>Thu, 22 Oct 2009 15:27:19 -0000</pubDate>
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<item>
<title>Today&#x27;s Hotfixes Adjust RvR Scenario Populations [Warhammer Online]</title>
<link>http://www.zam.com/story.html?story=20203</link>
<description>&#x3C;p&#x3E;Mythic implemented four &#x3C;a href=&#x22;http://herald.warhammeronline.com/warherald/NewsArticle.war?id=957&#x22; target=&#x22;_blank&#x22;&#x3E;hotfixes&#x3C;/a&#x3E; today on Warhammer Online servers that include bug fixes and a change to Realm vs. Realm scenario populations. The team has made sure that Action Points and Morale will regenerate at a consistent rate regardless of server load, and Summoning Stones can no longer be used to teleport players into areas they can&#x27;t normally enter. This will stop trial players from using the stones to leave Tier 1.&#x3C;/p&#x3E;
&#x3C;p&#x3E;As for RvR scenarios, Mythic has listened to players and adjusted on scenario population minimums and maximums. This means players will see scenarios launch more frequently. Also, &#x22;players will once again be able to post item links to the Party and Guild chat channels.&#x22;&#x3C;/p&#x3E;</description>
<pubDate>Tue, 20 Oct 2009 11:45:57 -0000</pubDate>
</item>
<item>
<title>FAQ for New Features [Warhammer Online]</title>
<link>http://www.zam.com/story.html?story=20192</link>
<description>&#x3C;p&#x3E;&#x26;#160;&#x3C;/p&#x3E;&#x3C;br/&#x3E;&#x3C;a href=&#x22;http://www.zam.com/story.html?story=20192&#x22;&#x3E;View in full...&#x3C;/a&#x3E;</description>
<pubDate>Mon, 19 Oct 2009 20:23:17 -0000</pubDate>
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