Azuremyst Isle Quest Series
| Azuremyst Isle | |
|---|---|
| Starting Zone | Azuremyst Isle |
| Expansion | Azeroth |
| Recommended Levels | 1 to 10 |
| Next | Bloodmyst Isle Quest Series |
This is the starting series for Draenei player characters. New Draenei start in Ammen Vale.
Primary faction for this area is Exodar and all of the quests in this series will increase your Reputation with Exodar.
This series leads naturally into the Bloodmyst Isle Quest Series for levels 11 to 20.
A value in parentheses following a quest name indicates the level of the quest. If found after an NPCs name, that is the minimum level you must be before that NPC will give you quests.
| Contents [hide] |
Ammen Vale
If you prefer to grind your way through these levels rather than quest, there are many aggressive Owlkin to the south and southwest, and a high concentration in the Nestlewood Hills to the southeast.
- You Survived! (1) - Go see Proenitus
Zalduun <Priest Trainer>
Vindicator Aldar (4)
- Inoculation (4)
- The Missing Scout (5) - sends you to Tolaan
- The Emitter (5) - sends you to Technician Zhanaa
Tolaan (2)
- The Blood Elves (4)
- Blood Elf Spy (5)
- Blood Elf Plans (5) - back to Vindicator Aldar
- Spare Parts (4)
- Travel to Azure Watch (5)
Class Training
- Paladin Training (2) - from Aurelon
- Priest Training (2) - from Zalduun
- Warrior Training (2)
- Hunter Training (2)
- Rogue Training (2)
Ammen Ford
Aeun (5)
Diktynna (5)
Azure Watch
Acteon (4)
- The Great Moongraze Hunt (6) - first time...
- The Great Moongraze Hunt (6) - repeatable
Anchorite Fateema <First Aid Trainer>
Daedal <Alchemy Trainer>
- An Alternative Alternative (6)
- The Prophecy of Velen (6) - leads to Admiral Odesyus at Odesyus Landing
- Nightstalker Clean Up, Isle 2... (6)
- Coming of Age (10) - Sends you to Torallius the Pack Handler just outside The Exodar. He will give you the quest Elekks are Serious Business and send you to Vorkhan the Elekk Herder at Kessel's Crossing on Bloodmyst Isle.
- Learning the Language (8)
- The following quests are started by examining the totems:
- Totem of Coo (8)
- Totem of Tikti (8)
- Totem of Yor (8)
- Totem of Vark (8)
- The Prophecy of Akida (8) - speak with Arugoo of the Stillpine
- Stillpine Hold (8)
Dulvi (10)
Odesyus Landing
- A Small Start (7)
- I've Got a Plant (9)
- Tree's Company (9)
- Show Gnomercy (9)
- Deliver Them From Evil... (9)
Archaeologist Adamant Ironheart
Silvermyst Isle
Magwin (9)
- A Cry For Help (10)
- All That Remains (10)
Stillpine Hold
Moordo (8)
Gurf (10)
- Search Stillpine Hold (10)
- Blood Crystals (10)
- Warn Your People (11)
Kurz the Revelator (10)
- The Kurken is Lurkin' (12)
- The Kurken's Hide (10)
- Chieftain Oomooroo (11)
| Work in progress... |
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