Category:Salvage
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Overview
Salvage consists of four endgame battlefields in which single alliances battle enemies for a variety of rare drops. The proper combination of Salvage drops can be turned in with other crafting ingredients to receive incredibly rare pieces of armor. Some of these armor pieces rank among the very best in the game.
The four salvage battlefields include:
- Salvage - Zhayolm Remnants: Enter at G-5 in Bhaflau Thickets
- Salvage - Arrapago Remnants: Enter at G-10 in Caedarva Mire
- Salvage - Bhaflau Remnants: Enter at F-6 in Bhaflau Thickets
- Salvage - Silver Sea Remnants: Enter at I-10 in Caedarva Mire
Requirements to Enter Salvage
Entering Salvage is easy for most high-level players. Listed here are the requirements to gain admission into a Salvage battlefield:
- Players must be at least level 65.
- Must have completed AU17 - Guests of the Empire.
- Must obtain a Remnants Permit key item.
- Obtain a Remnants Permit by trading 1500 assault points to Zasshal at K-9 in Aht Urhgan Whitegate.
Rules of Salvage
- Players have exactly 100 minutes to complete their objectives. Unlike Dynamis and Limbus, there are no time extensions available in Salvage.
- At least 6 players must enter the battlefield. Once the run has started, the number of people in the zone can drop below that number.
- A full alliance (18 people) is the maximum number of people that can enter.
- All party/alliance members need a Remnants Permit. All permits are lost upon entering.
- Alliances are barred from entering if someone is missing a Remnants Permit or if someone has cells from a previous salvage run in his or her inventory or storage facilities.
- Players can get new Remnants Permits after the next Japanese Midnight following the day the permit was purchased.
- Multiple alliances can enter instanced versions of the same salvage zone. Unlike Dynamis and Limbus, zone reservations are not needed.
- Experience points are lost when dying in Salvage.
- White teleporters transport players to higher levels inside Salvage zones. All players are warped when the teleporter is activated. HP and MP are restored upon teleporting.
- Defeating a megaboss spawns a teleporter that takes the alliance out of the zone.
Unlocking Abilities in Salvage
Upon entering Salvage, players are unable to equip items, they can't use magic or job abilities and they don't have access to their sub jobs.
Players must unlock these abilities by using various cells that can drop from any monster in Salvage.
This effect is known as the Pathos of Alzadaal.
Part of the strategy of Salvage is knowing which jobs should receive which cells first. Cells can be traded or sold in bazaars to other players.
Cell Tables
| Item | Effect |
|---|---|
| Congestus Cell | Removes VIT Down effect |
| Fractus Cell | Removes DEX Down effect |
| Humilus Cell | Removes HP Down effect |
| Mediocris Cell | Removes CHR Down effect |
| Nimbus Cell | Removes AGI Down effect |
| Pannus Cell | Removes STR Down effect |
| Pileus Cell | Removes MND Down effect |
| Spissatus Cell | Removes MP Down effect |
| Velum Cell | Removes INT Down effect |
| Castellanus Cell | Unlocks head and neck equipment |
| Cirrocumulus Cell | Unlocks back and waist equipment |
| Cumulus Cell | Unlocks body equipment |
| Incus Cell | Unlocks weapons and shields |
| Radiatus Cell | Unlocks hand equipment |
| Stratus Cell | Unlocks leg and feet equipment |
| Undulatus Cell | Unlocks ranged and ammo equipment |
| Virga Cell | Unlocks earring and ring equipment |
| Opacus Cell | Unlocks job abilities, weapon skills |
| Duplicatus Cell | Unlocks support job |
| Praecipitatio Cell | Unlocks magic |
Armory Crates
In addition to dropping cells, monsters in Salvage also have the chance to drop armory crates filled with a variety of temporary items. These items are rare/ex and cannot be traded, so use caution when deciding who takes what from the crates.
| Armory Crate Items | |||
|---|---|---|---|
| Assassin's Drink (Increases Magic Accuracy) | Barbarian's Drink (Increases Attack) | Body Boost (HP Boost) | Braver's Drink (+15 to all attributes) |
| Champion's Drink (Increases Critical Hit Rate | Cleric's Drink (Divine Veil + Erase effect) | Dusty Elixer (Restores a few HP and MP) | Dusty Ether (Gain 150 MP) |
| Dusty Potion (Regain 300 HP) | Dusty Reraise (Reraise III) | Fanatic's Drink (Invincibility to physical attacks) | Fighter's Drink (Accuracy increase) |
| Fool's Drink (Magic Defense) | Gnostic's Drink (Enmity generation is reduced) | Healing Powder (Curaga II) | Hermes Quencher (Flee for 30 seconds) |
| Mana Boost (MP Boost) | Mana Powder (Nearby party members regain MP) | Monarch's Drink (TP gradually restored) | Oracle's Drink (Increases MAB) |
| Revitalizer (Resets job abilities) | Shepherd's Drink (Restores pet HP) | Soldier's Drink (Slightly increases attack) | Spy's Drink (Gives Haste effect) |
| Strange Juice (refresh 3 mp/tick) | Strange Milk (Regen 5 HP/tick) | Vicar's Drink (Removes 2 status ailments) | Wizard's Drink (Max HP boost) |
Rewards in Salvage
Finishing a piece of gear from a Salvage Armor Set requires players to obtain three specific pieces of rare/ex armor. Getting these three pieces requires players to accomplish objectives in all four Salvage areas. These objectives include:
- Obtain a Remnants card from one area.
- Use the card to spawn a NM that drops a level 15 armor piece.
- Defeat a Salvage boss to obtain a level 25 armor piece.
- Defeat a notorious monster that drops a level 35 body piece.
Specific combinations of these armor pieces are used to synth finished pieces of Salvage gear. Check out each Salvage Armor Set for more information.
Sockets and Slots
Targetable spaces called "sockets" and "slots" spawn notorious monsters when traded certain items. Trading 1-5 cells of the same kind to a socket spawns a NM that will drop double the number of cells traded if defeated. Trading a Remnants Card to a slot spawns a notorious monster that drops the level 15 body pieces needed for a piece of Salvage gear.
| Socket Notorious Monsters | |
|---|---|
| Area | NM Name |
| Salvage - Zhayolm Remnants | Poroggo Madame |
| Salvage - Arrapago Remnants | Vile Wahzil |
| Salvage - Bhaflau Remnants | Flux Flan |
| Salvage - Silver Sea Remnants | Gakke |
Salvage Bosses
The powerful bosses of Salvage each drop two pieces of level 25 rare/ex armor. The bosses include:
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