Thief (FFXI)
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Job Description

Mithra Thief
Spells and Abilities
Job Abilities
Job Abilities are activated abilities unique to a specific job that enhance job performance in some way. This can include, but is not limited to, increasing armor or damage for a short time, initiating a special attack or triggering a party buff.
| Level | Name | Recast | Duration | Effect |
|---|---|---|---|---|
| 5 | Steal | 00:05:00 | Instant | Steal items from enemy. |
| 15 | Sneak Attack | 00:01:00 | 00:01:00 | Deals critical damage when striking from behind. |
| 25 | Flee | 00:05:00 | 00:00:30 | Increases movement speed. |
| 30 | Trick Attack | 00:01:00 | 00:01:00 | Deals extra damage when striking from behind a party member. |
| 35 | Mug | 00:15:00 | Instant | Steal gil from enemy. |
| 45 | Hide | 00:05:00 | Random | User becomes invisible. |
| 65 | Collaborator | 00:01:00 | Instant | Steals one quarter of the target party member's enmity and redirects it to the thief. |
| 65 | Accomplice | 00:05:00 | Instant | Steals half of the target party member's enmity and redirects it to the thief. |
| 75 Merit | Assassin's Charge | 00:15:00 | 00:01:00 | Will triple your next attack. |
| 75 Merit | Feint | 00:10:00 | 00:01:00 | Your next attack will greatly reduce an enemy's evasion. |
Job Traits
Job Traits are passive abilities that are always active for your job. Job Traits often boost stats, increase mp regeneration, or add resistances to status effects.
| Name | Level | Description |
|---|---|---|
| Gilfinder | 5 | Enemies drop more gil for you. |
| Evasion Bonus I | 10 | Increases your evasion ability. |
| Treasure Hunter I | 15 | Mobs have a greater chance of dropping items. |
| Resist Gravity I | 20 | Increases resistance against Gravity. |
| Evasion Bonus II | 30 | Increases your evasion ability. |
| Resist Gravity II | 40 | Increases resistance against Gravity. |
| Treasure Hunter II | 45 | Mobs have a better chance of dropping items. |
| Evasion Bonus III | 50 | Increases your evasion ability. |
| Triple Attack | 55 | You have a chance of striking three times in a single attack. |
| Assassin | 60 | Makes Trick Attack more effective when used on its own. |
| Resist Gravity III | 60 | Increases resistance against Gravity |
| Evasion Bonus IV | 70 | Increases your evasion ability. |
| Ambush | 75 (Merit) | Grants an accuracy bonus to melee and ranged attack from behind an enemy. |
| Aura Steal | 75 (Merit) | Adds a Dispel effect to Steal. Occasionally absorbs dispelled effect. |
Two-Hour Abilities
Two-Hour Abilities are job-specific active abilities with a cool down timer of two hours. These are often incredibly powerful abilities, but often have adverse effects as well such as depleting an MP pool or dealing physical damage to the player.
| Level | Name | Recast | Duration | Effect |
|---|---|---|---|---|
| 1 | Perfect Dodge | 02:00:00 | 00:00:30 | Allows you to dodge all melee attacks. |
Weaponskills
Weapon skills are abilities that become available when a player has gained 100+ TP while damaging a mob with their weapon. All weapons, with the exception of Thrown and Instruments have their own set of weaponskills. Weaponskill availability is dependent on a player's skill level with the weapon as well as the weapon itself.
| Combat Skill | Skill Rating | Level 37 | Level 60 | Level 75 |
|---|---|---|---|---|
| Dagger | A- | 114 | 203 | 269 |
| Marksmanship | C+ | 105 | 190 | 230 |
| Archery | C- | 105 | 190 | 220 |
| Throwing | D | 101 | 183 | 210 |
| Sword | D | 101 | 183 | 210 |
| Club | E | 94 | 171 | 200 |
| Hand-to-Hand | E | 94 | 171 | 200 |
Sub-job Combinations
Merits
When you reach level 75 in any job you can begin to "Merit" that job along with attributes that will carry over to all your other jobs making it possible to make yourself even more versatile through new spells abilities and upgrades on other attributes, abilities, and spells.
| Name | Description |
|---|---|
| Flee Recast | Reduces recast timer by 10 seconds per upgrade. |
| Hide Recast | Reduces recast by 10 seconds per upgrade. |
| Sneak Attack Recast | Reduces recast by 2 seconds per upgrade. |
| Trick Attack Recast | Reduces recast by 2 seconds per upgrade. |
| Triple Attack Rate | Increases rate by 1% per upgrade. |
| Name | Description |
|---|---|
| Assassin's Charge | Turns your next attack into a triple attack. Additional upgrades to this ability lowers the recast timer by 2 minutes 30 seconds. |
| Feint | Inflicts Evasion Down on your target. Additional upgrades to this ability lowers the recast by 2 minutes. |
| Aura Steal | The Steal ability will dispel a buff from a friendly enemy sometimes contributing the buff to the Thief. Additional upgrades to this ability increases the chance to absorb buffs by 20%. |
| Ambush | Gives a ranged and melee accuracy bonus when attacking from behind an enemy. Additional upgrades to this ability will increase the accuracy bonus by 3. |
Artifact and Relic sets
Other Info





